opencore is a design and R&D studio. We take products from the first sketch to the shipped thing — mobile apps, web apps, embedded interfaces, and the connected devices underneath them.
Most studios stop at the app. We work the whole stack — the interface a person touches, the service behind it, and the board it runs on.
Native-feeling mobile apps and the web products and APIs behind them. Built to go through store review and survive real users, not to demo well once.
Human-machine interfaces for real hardware, and the firmware they run on. Touch panels, instrument displays and control surfaces built for the field rather than the bench.
The unglamorous middle: getting a device, a phone and a server to agree about state when the network is bad and the battery is worse.
Where an idea is still a question. We prototype to find out whether something is worth building before it becomes a budget.
We build our own software as well as our clients'. It's how we stay honest about what good actually costs.
A calm, fast task manager for people who think in projects. Nested tasks, milestones, and a daily view that doesn't nag.
Print-at-home photo frames. Live as a web app today, with the mobile app close behind.
Launching alongside Lucidity and Rewind.
Long engagements rather than one-off deliveries — the kind where you end up caring about the product as much as the client does.
No account managers, and no handoff between the people who design it and the people who build it.
Before anything gets designed we work out what actually limits the product — the hardware, the certification, the team, the budget. Most bad software comes from solving the wrong one.
You see it working every week, on a real device, not in a slide. Scope moves when what we learn says it should.
We take it through store review and into production, then stick around for the part where real users find the edges.
If yours isn't here, write to us — we'd rather answer it properly than guess at it in a FAQ.
Tell us what you're working on. We'll tell you honestly whether we're the right studio for it.